Music-based casual video game training alleviates symptoms of subthreshold depression

焦虑 电子游戏 萧条(经济学) 心理学 贝克抑郁量表 达斯 物理疗法 临床心理学 医学 精神科 多媒体 计算机科学 宏观经济学 经济
作者
Ximeng Li,Moyi Zheng,Yuchang Zhang,Yueyun Wang,Lu Nie,Yuan Yuan,Tianyi Qian,Yixuan Ku
出处
期刊:Frontiers in Public Health [Frontiers Media SA]
卷期号:10 被引量:5
标识
DOI:10.3389/fpubh.2022.961425
摘要

Objectives In this preregistered study, we investigated the beneficial effects of music-based casual video game training on the depression, anxiety and stress symptoms in a cohort of young individuals with subthreshold depression and the underlying mechanisms. Methods The study included 56 young individuals (18–26 years of age) with subthreshold or mild depression based on the Beck Depression Inventory-II (BDI-II) scores between 14 and 19. They were randomly assigned into the experimental group ( n = 28) or the control group ( n = 28). The experimental group underwent music-based casual video game training for 4 weeks. During the same time, the control group participants conducted daily life activities without any intervention. The study participants in the two groups were analyzed using the Depression Anxiety and Stress Scale (DASS-21) during the baseline before the intervention, as well as DASS-21, Positive and negative Affect Scale (PANAS), General Self-efficacy Scale (GSES), and the Emotional Regulation Questionnaire (ERQ) twice a week during the 4 weeks of intervention. Results The depression, anxiety, and stress symptoms were significantly reduced in the experimental group participants after 4 weeks of music-based video game training compared with the control group. The DAS scores in the experimental group were alleviated in the third and fourth weeks of training compared with the control group. Moreover, analysis using the general linear model demonstrated that the number of training weeks and self-efficacy were associated with significant reduction in depression, anxiety and stress. Furthermore, our results demonstrated that self-efficacy was correlated with positive emotion and emotional regulation. Conclusion Our study showed that music-based casual video game training significantly decreased depression, anxiety, and stress in the young individuals with subthreshold depression by enhancing self-efficacy.
最长约 10秒,即可获得该文献文件

科研通智能强力驱动
Strongly Powered by AbleSci AI
更新
PDF的下载单位、IP信息已删除 (2025-6-4)

科研通是完全免费的文献互助平台,具备全网最快的应助速度,最高的求助完成率。 对每一个文献求助,科研通都将尽心尽力,给求助人一个满意的交代。
实时播报
2秒前
Gandiva完成签到,获得积分10
2秒前
2秒前
向日葵发布了新的文献求助10
3秒前
科研通AI6应助JJJ采纳,获得10
7秒前
7秒前
jf关注了科研通微信公众号
8秒前
金条完成签到,获得积分10
9秒前
10秒前
10秒前
11秒前
要减肥白开水完成签到,获得积分10
11秒前
ChristineJay完成签到,获得积分10
11秒前
20010完成签到,获得积分10
12秒前
SixDogs发布了新的文献求助13
13秒前
13秒前
搞笑地雷完成签到 ,获得积分10
13秒前
11完成签到,获得积分10
14秒前
贺格平发布了新的文献求助10
14秒前
小董完成签到,获得积分20
17秒前
BENpao123发布了新的文献求助10
17秒前
所所应助无问西东采纳,获得10
18秒前
18秒前
19秒前
bombing2048完成签到 ,获得积分10
20秒前
Hello应助谦让寄容采纳,获得10
20秒前
香蕉觅云应助Wenyilong采纳,获得10
20秒前
22秒前
lml发布了新的文献求助10
22秒前
23秒前
23秒前
23秒前
刻苦秋尽完成签到,获得积分20
23秒前
空白发布了新的文献求助10
23秒前
justin完成签到,获得积分10
24秒前
24秒前
25秒前
25秒前
科研通AI6应助lex采纳,获得10
25秒前
26秒前
高分求助中
Encyclopedia of Quaternary Science Third edition 2025 12000
(应助此贴封号)【重要!!请各用户(尤其是新用户)详细阅读】【科研通的精品贴汇总】 10000
HIGH DYNAMIC RANGE CMOS IMAGE SENSORS FOR LOW LIGHT APPLICATIONS 1500
The Social Work Ethics Casebook: Cases and Commentary (revised 2nd ed.). Frederic G. Reamer 800
Beyond the sentence : discourse and sentential form / edited by Jessica R. Wirth 600
Holistic Discourse Analysis 600
Vertébrés continentaux du Crétacé supérieur de Provence (Sud-Est de la France) 600
热门求助领域 (近24小时)
化学 材料科学 医学 生物 工程类 有机化学 生物化学 物理 纳米技术 计算机科学 内科学 化学工程 复合材料 物理化学 基因 遗传学 催化作用 冶金 量子力学 光电子学
热门帖子
关注 科研通微信公众号,转发送积分 5342574
求助须知:如何正确求助?哪些是违规求助? 4478451
关于积分的说明 13939383
捐赠科研通 4375015
什么是DOI,文献DOI怎么找? 2403911
邀请新用户注册赠送积分活动 1396509
关于科研通互助平台的介绍 1368648