创造力
数学教育
课程
背景(考古学)
利克特量表
定性性质
心理学
纪律
教学设计
教育学
探究式学习
计算机科学
社会学
社会心理学
古生物学
发展心理学
社会科学
机器学习
生物
作者
Luecha Ladachart,Visit Radchanet,Wilawan Phothong,Ladapa Ladachart
标识
DOI:10.1080/02635143.2023.2221199
摘要
Integrating science, technology, engineering, art, and mathematics (STEAM) education has become an emphasis in many countries' K-12 curricula. Design-based learning is an instructional approach that allows students to learn STEAM in more integrated ways than the traditional method. Using design thinking as a pedagogical framework, design-based learning engages students in designing solutions to real-life and human-centred problems. In this process, students must use creativity, visual arts, and design thinking as well as disciplinary knowledge and skills. Of great importance here is creative confidence – a belief in one's own creative ability. However, research investigating the influence of design-based learning on students' creative confidence is still scare. This mixed-methods study examined 31 eighth-grade students' creative confidence before and after being challenged to design user-friendly tables. This design-based learning lasted for 12 50-minute periods that were scheduled over four weeks. We used a Likert-type questionnaire to collect quantitative data and recorded classroom discourse to gather qualitative data. Using non-parametric statistics, we found that the students significantly improved their creative confidence. Using a content analysis method, we identified crucial sources of this improvement and thus formed recommendations for how to foster students' creative confidence within the context of design-based learning.
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