计算机科学
人工智能
背景(考古学)
机器学习
动作(物理)
三维单目标识别
动作识别
模式识别(心理学)
视觉对象识别的认知神经科学
特征提取
量子力学
生物
物理
古生物学
班级(哲学)
作者
Rujing Yue,Zhiqiang Tian,Shaoyi Du
标识
DOI:10.1016/j.neucom.2022.09.071
摘要
Action recognition is a major branch of computer vision research. As a widely used technology, action recognition has been applied to human–computer interaction, intelligent pension, and intelligent transportation system. Because of the explosive growth of action recognition related methods, the performance of action recognition on many difficult data sets has improved significantly. In terms of the different data sets used for action recognition, action recognition can mainly be divided into RGB-based action recognition method and skeleton-based action recognition method. The former method can take advantage of the prior knowledge of image recognition. However, it has high requirements for computing power and storage ability, and it is difficult to avoid the influence of irrelevant background and illumination. In contrast, the latter method’s calculation amount and required storage space are reduced significantly. However, it lacks context information that is useful for action recognition. This review provides a comprehensive description of these two methods, covering the milestone algorithms, the state-of-the-art algorithms, the commonly used data sets, evaluation metrics, challenges, and promising future directions. So far as we know, this work is the first survey covering traditional methods of action recognition, RGB-based end-to-end action recognition method, pose estimation, and skeleton-based action recognition in one review. This survey aims to help scholars who study action recognition technology to systematically learn action recognition technology, select data sets, understand current challenges, and choose promising future research directions.
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