展示
公民新闻
参与式设计
计算机科学
多媒体
万维网
视觉艺术
工程类
艺术
机械工程
平行线
作者
Hao He,Xiandong Cheng,Ziyang Li,Qi Tan
标识
DOI:10.1007/978-3-031-35705-3_6
摘要
This article discusses the potential of gamified participatory design to encourage ordinary visitors to participate in the early stages of museum exhibit design. The project borrows the idea of games to have students act as visitors to design games, serving as a way to design museum exhibits. The behaviour of participants in the game will be thoroughly observed and recorded to gauge their level of participation and achievement. The project will explore how gamified participatory design can transform the museum exhibition experience, potentially enhancing the sense of participation and making educational activities more appealing and useful, while also creating a more efficient flow of information and a shared environment. The study’s findings will include an analysis of survey results and a practical guide for implementing the gamified participatory design in museums.
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