创造力
计算创造力
创意技巧
背景(考古学)
计算机科学
人机交互
心理学
人工智能
知识管理
社会心理学
古生物学
生物
作者
Pegah Karimi,Kazjon Grace,Mary Lou Maher,Nicholas Davis
出处
期刊:Cornell University - arXiv
日期:2018-01-01
被引量:14
标识
DOI:10.48550/arxiv.1807.09886
摘要
This paper provides a framework for evaluating creativity in co-creative systems: those that involve computer programs collaborating with human users on creative tasks. We situate co-creative systems within a broader context of computational creativity and explain the unique qualities of these systems. We present four main questions that can guide evaluation in co-creative systems: Who is evaluating the creativity, what is being evaluated, when does evaluation occur and how the evaluation is performed. These questions provide a framework for comparing how existing co-creative systems evaluate creativity, and we apply them to examples of co-creative systems in art, humor, games and robotics. We conclude that existing co-creative systems tend to focus on evaluating the user experience. Adopting evaluation methods from autonomous creative systems may lead to co-creative systems that are self-aware and intentional.
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