Problems of Protecting Virtual Game Property by Means of Criminal Law

占有(语言学) 立法 刑法 财产(哲学) 政治学 文化财产 法律与经济学 物权法 法学 产权 业务 社会学 文化遗产 语言学 认识论 哲学
作者
Pavel P. Stepanov,Maria Filatova
出处
期刊:Всероссийский криминологический журнал [Baikal State University]
卷期号:15 (6): 744-755 被引量:5
标识
DOI:10.17150/2500-4255.2021.15(6).744-755
摘要

The legal regulation of social relations in virtual reality is attracting an increasing attention of scholars. There are corresponding Russian and foreign publications concerning different branches of law: civil, tax, labor, international humanitarian, and criminology. Criminological research is based, among other things, on the analysis of sociocultural factors: how online gaming behavior influences the «cultural normalization» of similar behavior in the real world, the problems and boundaries of permitted violence. At the same time, the problem of infringements on virtual game property is becoming more urgent. The first reason for this is the fact that the possession of virtual property can have legal and economic consequences in the real world. The second reason is connected with the absence, in most jurisdictions, of the legal regulation of the emerging property rights (or other «rights in rem») to game property, which hinders prosecution for crimes against it, or makes it impossible in some countries where criminal law protection is linked to positive legislation. The authors believe that it is best to view these crimes as offences against property, and not cybercrimes in the narrow sense of the word. It is obvious that the problems of defining the crime of theft in the virtual space are connected with the understanding of the object and other features of theft, and the analysis thus mainly focuses on comparing the legal nature of virtual game property with how it corresponds to the features of theft in the current legislation. Key concepts of the legal nature of virtual game property are formulated, which are then analyzed from the standpoint of their applicability in criminal law. According to the authors, there are two main ways to solve the problem of virtual game property protection: either, following the approaches found in foreign practice, the definition of theft should be broadened, or the legal protection regime sui generis should be created to deal with the protection of all cyber aspects of property relations.
最长约 10秒,即可获得该文献文件

科研通智能强力驱动
Strongly Powered by AbleSci AI
更新
大幅提高文件上传限制,最高150M (2024-4-1)

科研通是完全免费的文献互助平台,具备全网最快的应助速度,最高的求助完成率。 对每一个文献求助,科研通都将尽心尽力,给求助人一个满意的交代。
实时播报
刚刚
鄂惜霜发布了新的文献求助10
刚刚
万能图书馆应助yolo采纳,获得30
1秒前
1秒前
1秒前
阿飘应助武雨寒采纳,获得10
2秒前
muyingleng应助阿尔法贝塔采纳,获得10
2秒前
完美世界应助安静香采纳,获得10
3秒前
KKKK发布了新的文献求助10
3秒前
英姑应助笑ige采纳,获得10
5秒前
JeremyLiu发布了新的文献求助10
5秒前
lvben完成签到,获得积分10
5秒前
彩色问旋完成签到,获得积分20
6秒前
Polymer72应助坦率问晴采纳,获得10
10秒前
10秒前
活泼小霜完成签到,获得积分10
10秒前
11秒前
JeremyLiu完成签到,获得积分10
11秒前
科研通AI2S应助宪哥他哥采纳,获得20
11秒前
黑冰台的白甲士完成签到,获得积分10
14秒前
鄂惜霜完成签到,获得积分10
14秒前
14秒前
孤独元容完成签到,获得积分10
15秒前
秋向秋完成签到,获得积分10
15秒前
俊逸的霸完成签到,获得积分20
15秒前
15秒前
流星发布了新的文献求助10
16秒前
lvben发布了新的文献求助10
17秒前
小叶爱学习完成签到,获得积分10
19秒前
阿飘应助阿尔法贝塔采纳,获得10
19秒前
充电宝应助阿尔法贝塔采纳,获得10
19秒前
英姑应助阿尔法贝塔采纳,获得10
19秒前
852应助阿尔法贝塔采纳,获得10
19秒前
muyingleng应助阿尔法贝塔采纳,获得10
19秒前
zyt完成签到,获得积分10
21秒前
byy发布了新的文献求助10
22秒前
木湾完成签到,获得积分10
23秒前
Priscilla完成签到 ,获得积分10
23秒前
郭德久完成签到 ,获得积分10
23秒前
24秒前
高分求助中
Production Logging: Theoretical and Interpretive Elements 2000
Very-high-order BVD Schemes Using β-variable THINC Method 1200
BIOLOGY OF NON-CHORDATES 1000
进口的时尚——14世纪东方丝绸与意大利艺术 Imported Fashion:Oriental Silks and Italian Arts in the 14th Century 800
Autoregulatory progressive resistance exercise: linear versus a velocity-based flexible model 550
Green building development for a sustainable environment with artificial intelligence technology 500
Zeitschrift für Orient-Archäologie 500
热门求助领域 (近24小时)
化学 医学 生物 材料科学 工程类 有机化学 生物化学 物理 内科学 纳米技术 计算机科学 化学工程 复合材料 基因 遗传学 物理化学 催化作用 细胞生物学 免疫学 冶金
热门帖子
关注 科研通微信公众号,转发送积分 3351623
求助须知:如何正确求助?哪些是违规求助? 2977111
关于积分的说明 8677728
捐赠科研通 2658157
什么是DOI,文献DOI怎么找? 1455504
科研通“疑难数据库(出版商)”最低求助积分说明 673959
邀请新用户注册赠送积分活动 664484