甲骨文公司
计算机科学
算法
量子算法
理论计算机科学
操作员(生物学)
纳什均衡
量子
集合(抽象数据类型)
布尔可满足性问题
数学
数学优化
程序设计语言
量子力学
生物化学
转录因子
基因
物理
抑制因子
化学
作者
Christoph Roch,Santiago Benites Castillo,Claudia Linnhoff-Popien
标识
DOI:10.1109/icsa-c54293.2022.00036
摘要
The Grover algorithm and its underlying amplitude amplification process are one of the most essential and widely used building blocks of many other subsequent quantum methods. In this work, we adapt Grover’s search algorithm to find pure Nash equilibria in graphical games. In general, the main complexity lies in the construction of the algorithm’s oracle operator. We show how to set up the oracle from a given graphical game by translating it to a Boolean satisfiability problem, which can subsequently be logically synthesized to an oracle quantum circuit. We investigate the algorithm for random graphical game instances on IBM’s quantum simulator and give an outlook regarding the scaling of it.
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