图形处理单元
蒙特卡罗方法
绘图
计算机科学
光子输运的蒙特卡罗方法
图形处理单元的通用计算
计算科学
光子
库达
计算机图形学
并行处理
计算机图形学(图像)
并行计算
模拟
光学
动态蒙特卡罗方法
物理
直接模拟蒙特卡罗
数学
统计
作者
Erik Alerstam,Tomas Svensson,Stefan Andersson‐Engels
摘要
General-purpose computing on graphics processing units (GPGPU) is shown to dramatically increase the speed of Monte Carlo simulations of photon migration. In a standard simulation of time-resolved photon migration in a semi-infinite geometry, the proposed methodology executed on a low-cost graphics processing unit (GPU) is a factor 1000 faster than simulation performed on a single standard processor. In addition, we address important technical aspects of GPU-based simulations of photon migration. The technique is expected to become a standard method in Monte Carlo simulations of photon migration.
科研通智能强力驱动
Strongly Powered by AbleSci AI