增强现实
绘画
可穿戴计算机
视觉艺术
主题分析
多媒体
计算机科学
万维网
艺术
人机交互
社会学
定性研究
社会科学
嵌入式系统
作者
M. Claudia Leue,Timothy Jung,Dario tom Dieck
出处
期刊:Information and Communication Technologies in Tourism
日期:2014-12-27
卷期号:: 463-476
被引量:88
标识
DOI:10.1007/978-3-319-14343-9_34
摘要
Art galleries are increasingly asked to provide evidence of their efforts towards facilitating visitors' learning experience. Augmented reality (AR) and wearable computing has the potential to create a realistic learning environment. Using Google Glass allows art gallery visitors to receive augmented information while looking at paintings. The Generic Learning Outcomes (GLO) framework was specifically designed to investigate visitors' learning experience in museums and art galleries however, research on art galleries visitors' learning experience through wearable computing and AR applications is scarce. This study aims to assess how Google Glass enhances visitors' learning outcomes within the art gallery environment. Twenty-two visitors participated in a test of the Google Glass Museum Zoom application. Visitors were interviewed and the data were analysed using thematic analysis and revealed that Google Glass helps visitors to see connections and enhance the knowledge and understanding of paintings.
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