多样性(控制论)
生产力
医疗保健
跟踪(教育)
接口(物质)
计算机科学
心理学
互联网隐私
多媒体
人工智能
经济
经济增长
最大气泡压力法
宏观经济学
气泡
并行计算
教育学
作者
Kevin Saric,Christian B. Redd,Marlien Varnfield,John O’Dwyer,Mohan Karunanithi
标识
DOI:10.1109/embc.2018.8512487
摘要
Treatment non-adherence poses a sizeable and persistent challenge to health professionals. In the US alone, it is estimated that at least $100 billion per year is spent on avoidable health care costs with an additional $230 billion per year forfeited due to lost productivity. Efforts to increase adherence have yielded mixed results. We present an adaptable, theoretical framework that uses established gamification methods coupled with a means of motivating patients using real-world rewards. The framework presented herein is implemented via user interface modifications to a clinically validated health tracking app, as well as a means of delivering video feedback for viewing a variety of potential reward outcomes.
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