3-D Gaze-Estimation Method Using a Multi-Camera-Multi-Light-Source System

计算机视觉 小学生 人工智能 椭圆 计算机科学 光学 凝视 光轴 坐标系 入学学生 数学 物理 镜头(地质) 几何学
作者
Jiannan Chi,Jiahui Liu,Feng Wang,Yingkai Chi,Zeng‐Guang Hou
出处
期刊:IEEE Transactions on Instrumentation and Measurement [Institute of Electrical and Electronics Engineers]
卷期号:69 (12): 9695-9708 被引量:15
标识
DOI:10.1109/tim.2020.3006681
摘要

The image of the center of a 3-D circular target is not the center of its imaging ellipse due to the imaging distortion of the spatial circular targets; therefore, traditional 3-D gaze-estimation methods with the multi-camera-multi-light-source (MCMLS) systems generally replace the projection of the pupil center with the virtual image of the pupil center for 3-D gaze estimation. However, this introduces a large gaze-estimation error when the oblique angle between the optical axis of the eye and the camera optical axis is large. To eliminate the error caused by using the virtual image of the pupil center, a 3-D gaze-estimation method using an MCMLS system is developed in this study. We first estimate the cornea center and then determine the matching points of the pupil imaging ellipse using the special polar plane. After the cornea radius and the kappa angle are calibrated, the optical axis of the eye is reconstructed by the refraction planes constructed by the edge points of the pupil imaging ellipses. Thus, the 3-D gaze is estimated by the real-time calculated transformation matrix represented by the kappa angle. The feasibility and performance of the method have been analyzed by the simulations and the experiments. Since the estimation of the spatial pupil center or the construction of the refraction plane using the virtual image of the pupil center is not required, the proposed method mitigates the inherent errors caused by optical axis reconstruction in the traditional methods and simplifies the algorithm for gaze estimation, which has a practical value.

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