弹道
样品(材料)
计算机科学
采样(信号处理)
运动规划
笛卡尔坐标系
点(几何)
任务(项目管理)
重要性抽样
维数(图论)
数学优化
人工智能
数学
统计
工程类
计算机视觉
蒙特卡罗方法
机器人
化学
物理
几何学
系统工程
滤波器(信号处理)
色谱法
天文
纯数学
作者
Yi Chang,Huawei Liang,Pan Zhao,Zhiyuan Li,Jian Wang
标识
DOI:10.1109/icma54519.2022.9856186
摘要
In this study, a 3D sample trajectory planning approach for on-road scenarios is provided, which can directly supply the coordinate and velocity of each planning point. Simultaneously, increase sample pertinence and improve sampling efficiency. To generate a coarse trajectory in the Cartesian-time coordinate system, we utilize a method based on Informed RRT*. However, owing to the random nature of the sample-based method, the quality of the solution is dependent on the density of the sample. When the sampling density setting is low, the solution is not practicable or has no solution, and when the setting is high, dimension curse may occur. A function to identify barriers ahead of the vehicle is implemented before sampling to mitigate the impact of this flaw on online planning in extreme situations such as cornering and U-turn. We also sample the endpoint and circle the whole sampling region before planning for this task. As a result, the algorithm becomes more targeted. We used B-spline to refine the initial trajectory after acquiring it. The reliability of this method is demonstrated by a real-world vehicle experiment.
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