创造力
背景(考古学)
模式(计算机接口)
节奏
计算机科学
音质
人机交互
心理学
声学
语音识别
社会心理学
物理
古生物学
生物
标识
DOI:10.1080/10447318.2024.2378253
摘要
Existing research has explored how walking can stimulate creativity through the rhythm of footsteps. Researchers have also studied the positive effects of various sounds on creativity and creative thinking. However, the effects and potential benefits on creativity of the combination of footsteps and sounds remain unexplored. To fill this gap, we designed a FSI framework which we call Footstep and Sound Interactions. FSI encompasses three modes - Footstep-driven Sound Stimulation (FSS), Sound-driven Footstep Regulation (SFR), and Random Footstep and Sound Interactions (RFSI). We then conducted a user study in indoor and outdoor environments which compares the effects of three FSI modes with a walking only condition. Our results indicate that: (1) The FSS mode demonstrated higher performance in body awareness and attention regulation in both indoor and outdoor environments; (2) the creativity scores of indoor participants were higher than those of outdoor participants; (3) The indoor FSS mode produced greater creativity compared to the indoor RFSI mode; (4) Participants in the indoor FSS mode showed a significant correlation between heart rate and cadence with creativity compared to other groups; etc. Based on the findings, we discuss the FSI framework, the effects of FSI related to attention and creativity in the context of the walking experience, and we also discuss design implications and future work for the investigation and development of interactive (Footstep and Sound) technologies aimed at enhancing creativity while walking.
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