沙盒(软件开发)
软件
计算机科学
软件工程
人机交互
程序设计语言
作者
Elias Euler,Bor Gregorcic
出处
期刊:2017 Physics Education Research Conference Proceedings
日期:2018-01-03
被引量:5
标识
DOI:10.1119/perc.2017.pr.027
摘要
In this paper, we present a theoretical framework based on Hestenes's discussion of modeling in physics and diSessa's early theories on creativity-based digital learning environments.We use this framework to formulate new understandings of how a pair of students work with an open-ended physics sandbox software, Algodoo, alongside a physical laboratory setup.Algodoo is a digital environment that makes it possible for students to create simple, two-dimensional models of physical phenomena.We identify Algodoo's role as that of a semi-formalism, whereby the students made use of the software in their process of modeling as a means of moving between the physical, experimental context and the formal, mathematical representations associated with that context.We propose a hypothesis to be tested in future research and suggest further avenues for exploration in relation to the proposed theoretical framework.
科研通智能强力驱动
Strongly Powered by AbleSci AI