接口(物质)
人机交互
类比
计算机科学
工程设计过程
接口设计
交互设计
设计要素和原则
设计过程
过程(计算)
用户界面
工程类
软件工程
机械工程
在制品
并行计算
气泡
操作系统
哲学
最大气泡压力法
语言学
运营管理
作者
Jianping Luo,Jun Cai,Tanqiu Li,Yi Su
出处
期刊:Advances in intelligent systems and computing
日期:2020-01-01
卷期号:: 334-342
被引量:1
标识
DOI:10.1007/978-3-030-51828-8_44
摘要
The purpose of this paper is to reflect on the design method and process of extravehicular activity (EVA) spacesuit interface design, which is mainly dominated by engineering. Studies in the literature focus on “physical device,” but research on “interactive behavior” is insufficient. This study also proposes a change in the design strategy of an EVA spacesuit’s interface from the design of “things” to the design of “behavior”. Interaction design takes people’s “interaction behavior” as its design object, and the interface itself are the intermediary of the interaction process. This paper analyzes the influencing factors and principles of the design of the interface of the spacesuit through case studies and analogy analysis. Results of this study can help designers comprehensively research the relationship among humans, actions, intermediary (tools), goals, and scenes involving the interactive design of a spacesuit.
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