六足动物
强化学习
机器人
计算机科学
背景(考古学)
人工智能
步行机器人
钢筋
步态
工程类
生理学
结构工程
生物
古生物学
作者
Espinosa Jorge,Efrén Gorrostieta-Hurtado,Vargas-Soto Emilio,Ramos-Arreguín Juan Manuel
出处
期刊:Springer eBooks
[Springer Nature]
日期:2020-01-01
卷期号:: 185-201
标识
DOI:10.1007/978-3-030-62554-2_14
摘要
Six-legged robots are very useful in environments with obstacles of a size comparable to its own. However, the locomotion problem of hexapod robots is complex to solve due to the number of degrees of freedom and unknown environments. Nevertheless, the problem definition of Reinforcement Learning fits naturally for solving the robot locomotion problem. Reinforcement Learning has acquired great relevance in the last decade since it has achieved human-level control for specific tasks. This article presents an overview of Reinforcement Learning methods that have been successfully applied to the six-legged robot locomotion problem. First, a description and some achievements of reinforcement learning will be introduced, followed by examples of hexapod robots throughout history focusing on their locomotion systems. Secondly, the locomotion problem for a six-legged hexapod robot will be defined, with special attention to both, the gait and leg motion planning. Thirdly, the classical framework of reinforcement learning will be introduced and the Q-learning algorithm, which is one of the most used Reinforcement Learning algorithms in this context, will be revised. Finally, reinforcement learning methods applied to six-legged robot locomotion will be extensively discussed followed by open questions.
科研通智能强力驱动
Strongly Powered by AbleSci AI