返回抑制
匹配(统计)
优先次序
三维空间
平面(几何)
认知心理学
任务(项目管理)
计算机科学
空格(标点符号)
物理
心理学
人工智能
计算机视觉
几何学
数学
视觉注意
神经科学
感知
统计
经济
操作系统
管理
管理科学
作者
Xiao-Yuan Liu,Qinyue Qian,Lingyun Wang,Ai-Jun Wang,Ming Zhang
出处
期刊:Perception
[SAGE]
日期:2021-02-11
卷期号:50 (3): 231-248
被引量:3
标识
DOI:10.1177/0301006621992940
摘要
Spatial inhibition of return (IOR) being affected by the self-prioritization effect (SPE) in a two-dimensional plane has been well documented. However, it remains unknown how the spatial IOR interacts with the SPE in three-dimensional (3D) space. By constructing a virtual 3D environment, Posner’s classically two-dimensional cue-target paradigm was applied to a 3D space. Participants first associated labels for themselves, their best friends, and strangers with geometric shapes in a shape-label matching task, then performed Experiment 1 (referential information appeared as the cue label) and Experiment 2 (referential information appeared as the target label) to investigate whether the IOR effect could be influenced by the SPE in 3D space. This study showed that when the cue was temporarily established with a self-referential shape and appeared in far space, the IOR effect was the smallest. When the target was temporarily established with a self-referential shape and appeared in near space, the IOR effect disappeared. This study suggests that the IOR effect was affected by the SPE when attention was oriented or reoriented in 3D space and that the IOR effect disappeared or decreased when affected by the SPE in 3D space.
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