可用性
通知
背景(考古学)
感知
增强现实
技术接受模型
心理学
结构方程建模
认知
计算机科学
应用心理学
人机交互
多媒体
古生物学
神经科学
机器学习
政治学
法学
生物
作者
Chun-Ching Chen,Chung-Ching Liu,Tzu‐Heng Chiu,Yu-Wei Lee,Ko-Chiu Wu
标识
DOI:10.1080/10447318.2022.2082017
摘要
In this article, we sought to determine whether perceived enjoyment (PE), perceived ease of use (PEOU), and perceived usefulness (PU) impacted children's attitude toward using an augmented reality mobile application (app) to search for books in a smart library. We used an experiment and a questionnaire survey to measure the perceptions of 238 children of the proposed app. Structural equation modeling was applied in conjunction with the technology acceptance model and flow theory to analyze the collected data. Participants tended to take less notice of their spatial context while using the app and rather focused on their experience of the route. Children's attitudes toward the app were most influenced by PEOU, followed by PE, and PU. This article provides evidence that children with limited cognition abilities using ego-centered navigation to find selected targets tend to emphasize PEOU and thus prioritize processing temporal concepts over emotional and spatial concepts.
科研通智能强力驱动
Strongly Powered by AbleSci AI