计算机科学
并行计算
绘图
覆盖
高斯分布
吞吐量
实施
计算科学
图形处理单元的通用计算
图形硬件
算法
计算机图形学(图像)
操作系统
程序设计语言
物理
量子力学
无线
作者
Imran S. Haque,Vijay S. Pande
摘要
Modern graphics processing units (GPUs) are flexibly programmable and have peak computational throughput significantly faster than conventional CPUs. Herein, we describe the design and implementation of PAPER, an open-source implementation of Gaussian molecular shape overlay for NVIDIA GPUs. We demonstrate one to two order-of-magnitude speedups on high-end commodity GPU hardware relative to a reference CPU implementation of the shape overlay algorithm and speedups of over one order of magnitude relative to the commercial OpenEye ROCS package. In addition, we describe errors incurred by approximations used in common implementations of the algorithm.
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