背景(考古学)
空间语境意识
机器人
透视图(图形)
人机交互
计算机科学
空格(标点符号)
人机交互
用户体验设计
空间能力
认知心理学
心理学
人工智能
认知
地理
考古
神经科学
操作系统
作者
Hanna Chung,Suk‐Ho Lee,Soojin Jun
标识
DOI:10.1109/hri53351.2022.9889376
摘要
With the growing interest in robot related research and industry, there is a demand to shape user experience more sophisticatedly in human-robot interaction. The purpose of this study is to define the elements for manipulating robot's verbal anthropomorphism and investigate the influence on user experience associated with spatial context. Based on the identified elements, we divided the robot's anthropomorphism into three levels (high, medium, low) and associated them with two spatial contexts (open, closed). The results revealed that a higher level of verbal anthropomorphism mostly induced positive user experiences; however, people sometimes tended to prefer a medium level, especially in terms of usefulness. Further, privacy concerns were significantly higher in open space. Consequently, we propose that designers and researchers deviate from the two levels of anthropomorphism (e.g., high or low, existing or not) generally used in prior studies to a new perspective that also considers the spatial context.
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