计算机科学
机器人
社交机器人
机器人学
人机交互
背景(考古学)
重新使用
建筑
人工智能
人机交互
软件体系结构
软件
嵌入式系统
移动机器人
机器人控制
工程类
操作系统
艺术
古生物学
视觉艺术
生物
废物管理
作者
Pasquale Foggia,Antonio Greco,Antonio Roberto,Alessia Saggese,Mario Vento
出处
期刊:IEEE Internet of Things Journal
[Institute of Electrical and Electronics Engineers]
日期:2023-12-15
卷期号:10 (24): 22427-22439
被引量:3
标识
DOI:10.1109/jiot.2023.3303196
摘要
In the age of the Internet of Things (IoT), the combination of robotics and artificial intelligence has paved the way for the development of social robots able to undertake realistic conversations with humans, making them the perfect human interface in applications like for instance, robotic house assistants and hotel concierges. Despite the several solutions developed in recent years, the definition of social robot requirements and the software modules needed to meet such requirements has not yet been formalized. In this article, we define the requirements of a social robot and propose a software architecture that includes all the necessary modules to meet them. The proposed architecture, implemented using robot operating system (ROS) nodes, is hardware-independent, enabling its reuse across different robotic platforms with interchangeable types of sensors and actuators. We deployed a social robot based on this architecture to interact with attendees of a real exhibition context and validated the reliability of our proposed solution through a survey of 161 users. The results of the user study indicated a high-quality user experience with the social robot, with scores ranging from 4 to 5 (being 5 the maximum score). Sharing these design choices and evaluation results could significantly benefit the development of future social robotics applications in the context of IoT.
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