可视化
计算机科学
文化遗产
虚拟现实
古城
考古
具身认知
城市规划
数据科学
历史
人工智能
土木工程
工程类
作者
Oyundolgor Khorloo,Erdenebat Ulambayar,Enkhbayar Altantsetseg
摘要
Ruins of ancient cities hold valuable information for historians and archeologists and it allows them to learn about the society and culture of these cities. This paper explores the first attempt to virtually rebuild the historic city of Karakorum based on ruins and archeological findings from the 13th century AD. Further, the analytical and practical methods used to discover its unique urban planning and architectural form by reconstructing the city using various resources from archeological documents to historical science documents are introduced. We explore a digitized version of Karakorum city in an immersive and embodied manner because of the latest technological advances in virtual reality, and this allows us to conserve and visualize its cultural heritage. The research objectives of this study are to (1) create a three-dimensional visual model of the Karakorum city as close as possible to its real counterpart, and (2) use a game engine as a development platform for integration and interactive visualization.
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