知识管理
人群
团队合作
透视图(图形)
杠杆(统计)
背景(考古学)
虚拟团队
工程伦理学
社会学
计算机科学
工程类
管理
古生物学
人工智能
经济
生物
计算机安全
作者
Lindsay Larson,Leslie A. DeChurch
标识
DOI:10.1016/j.leaqua.2019.101377
摘要
Digital technologies are changing the nature of teamwork in ways that have important implications for leadership. Though conceptually rich and multi-disciplinary, much of the burgeoning work on technology has not been fully integrated into the leadership literature. To fill this gap, we organize existing work on leadership and technology, outlining four perspectives: (1) technology as context, (2) technology as sociomaterial, (3) technology as creation medium, and (4) technology as teammate. Each technology perspective makes assumptions about how technologies affect teams and the needs for team leadership. Within each perspective, we detail current work on leading teams. This section takes us from virtual teams to new vistas posed by leading online communities, crowds, peer production groups, flash teams, human-robot teams, and human-artificial intelligence teams. We identify 12 leadership implications arising from the ways digital technologies affect organizing. We then leverage our review to identify directions for future leadership research and practice.
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