Edge computing for interactive media and video streaming

计算机科学 边缘计算 多媒体 转码 云计算 互联网 带宽(计算) 交互式媒体 边缘设备 GSM演进的增强数据速率 计算机网络 电信 万维网 操作系统
作者
Kashif Bilal,Aiman Erbad
标识
DOI:10.1109/fmec.2017.7946410
摘要

Video streaming and computer games are among the most popular and highest bandwidth consuming media in the Internet. Video contents consume around 70% of the total bandwidth usage in the Internet today. Advancements in media generation tools, high processing power, and high speed connectivity have enabled generation of live, interactive, multi-view media generation. Cognitive assisted and online multi-player gaming have unlocked new horizons for gaming experience. However, such interactive gaming, and multi-view and 360-degree view videos, are currently limited by delay intolerance and excessive bandwidth usage. Edge computing is the name of a set of new technologies, such as cloudlets, micro data centers, fog, and mobile edge computing. It aims to provide storage and computational resources near to user at the network edge, to minimize latency and response time. Edge computing is foreseen as a significant enabler of Internet of Every Thing (IoET) era by extending the cloud services and resources at the end of the network to deliver very low latency and real-time communication. It can provide significant services to video and gaming applications and enable new stream of interactive multimedia era. In this paper, we highlight some of the potentials and prospects of edge computing for interactive media, and present some preliminary works in the area. We shed light on how edge computing can be used to tackle various challenges faced by todays interactive media application. We also present the benefits of using edge computing to save cost, bandwidth, and energy in multimedia applications, video streaming, and transcoding.

科研通智能强力驱动
Strongly Powered by AbleSci AI
科研通是完全免费的文献互助平台,具备全网最快的应助速度,最高的求助完成率。 对每一个文献求助,科研通都将尽心尽力,给求助人一个满意的交代。
实时播报
kacey发布了新的文献求助30
刚刚
1秒前
1秒前
666发布了新的文献求助10
2秒前
3秒前
斯文败类应助科研小lese采纳,获得10
3秒前
Owen应助科研通管家采纳,获得10
3秒前
Hello应助科研通管家采纳,获得10
3秒前
科目三应助科研通管家采纳,获得30
3秒前
英姑应助科研通管家采纳,获得10
3秒前
科目三应助fa采纳,获得20
4秒前
829302yft发布了新的文献求助10
4秒前
4秒前
4秒前
英俊的铭应助科研通管家采纳,获得10
4秒前
酷炫灵安发布了新的文献求助10
4秒前
4秒前
脑洞疼应助科研通管家采纳,获得10
4秒前
大个应助科研通管家采纳,获得10
4秒前
传奇3应助科研通管家采纳,获得10
4秒前
我是老大应助科研通管家采纳,获得10
4秒前
NexusExplorer应助科研通管家采纳,获得10
4秒前
初晴应助科研通管家采纳,获得10
4秒前
5秒前
5秒前
5秒前
5秒前
zhongjr_hz发布了新的文献求助30
5秒前
5秒前
Gauss应助Lilies采纳,获得30
6秒前
6秒前
6秒前
风中诺言发布了新的文献求助10
6秒前
aPortiaqqq完成签到,获得积分10
6秒前
Bubble发布了新的文献求助10
7秒前
量子星尘发布了新的文献求助10
7秒前
zhy完成签到,获得积分10
8秒前
等待的擎汉关注了科研通微信公众号
8秒前
嗯嗯哈哈完成签到,获得积分10
8秒前
所所应助干净的世平采纳,获得10
9秒前
高分求助中
(应助此贴封号)【重要!!请各用户(尤其是新用户)详细阅读】【科研通的精品贴汇总】 10000
Aerospace Standards Index - 2026 ASIN2026 3000
Polymorphism and polytypism in crystals 1000
Signals, Systems, and Signal Processing 610
Discrete-Time Signals and Systems 610
Research Methods for Business: A Skill Building Approach, 9th Edition 500
Social Work and Social Welfare: An Invitation(7th Edition) 410
热门求助领域 (近24小时)
化学 材料科学 医学 生物 工程类 纳米技术 有机化学 物理 生物化学 化学工程 计算机科学 复合材料 内科学 催化作用 光电子学 物理化学 电极 冶金 遗传学 细胞生物学
热门帖子
关注 科研通微信公众号,转发送积分 6048531
求助须知:如何正确求助?哪些是违规求助? 7832325
关于积分的说明 16259722
捐赠科研通 5193745
什么是DOI,文献DOI怎么找? 2779037
邀请新用户注册赠送积分活动 1762374
关于科研通互助平台的介绍 1644584