全息术
计算机科学
光线追踪(物理)
路径跟踪
路径(计算)
追踪
作者
Juan A. Magallon,Alfonso Blesa,Francisco J. Serón
标识
DOI:10.1007/s42979-021-00632-6
摘要
Computer holography is a growing research field that must pay attention to two main issues concerning computing effort: the visualization of a 3D virtual scene with photo-realistic quality and the bottleneck related to hologram digitizalition and visualization limits. This work shows a computational approach based on a Monte Carlo path-tracing algorithm, which accounts for both geometrical and physical phenomena involved in hologram generation, and, therefore, makes a feasible estimation of computing time costs. As these holograms also require yet unavailable visualization devices, their behavior needs to be simulated by computer techniques.
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