计算机科学
移动边缘计算
计算卸载
调度(生产过程)
计算机网络
分布式计算
排队论
无线网络
移动计算
云计算
蜂窝网络
最大吞吐量调度
循环调度
移动设备
计算
边缘计算
无线
动态优先级调度
服务器
服务质量
数学优化
操作系统
电信
数学
算法
作者
Changyan Yi,Jun Cai,Zhou Su
标识
DOI:10.1109/tmc.2019.2891736
摘要
In this paper, a mobile edge computing framework with multi-user computation offloading and transmission scheduling for delay-sensitive applications is studied. In the considered model, computation tasks are generated randomly at mobile users along the time. For each task, the mobile user can choose to either process it locally or offload it via the uplink transmission to the edge for cloud computing. To efficiently manage the system, the network regulator is required to employ a network-wide optimal scheme for computation offloading and transmission scheduling while guaranteeing that all mobile users would like to follow (as they may naturally behave strategically for benefiting themselves). By considering tradeoffs between local and edge computing, wireless features and noncooperative game interactions among mobile users, we formulate a mechanism design problem to jointly determine a computation offloading scheme, a transmission scheduling discipline, and a pricing rule. A queueing model is built to analytically describe the packet-level network dynamics. Based on this, we propose a novel mechanism, which can maximize the network social welfare (i.e., the network-wide performance), while achieving a game equilibrium among strategic mobile users. Theoretical and simulation results examine the performance of our proposed mechanism, and demonstrate its superiority over the counterparts.
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