虚拟现实
多传感器集成
计算机科学
感知
观察员(物理)
旋转(数学)
运动(物理)
沉浸式(数学)
前庭系统
刺激(心理学)
路径集成
人机交互
运动知觉
计算机视觉
人工智能
心理学
认知心理学
数学
物理
神经科学
量子力学
纯数学
作者
Michael Falconbridge,Phillip Falconbridge,David R. Badcock
摘要
The low cost and availability of Virtual Reality (VR) systems have supported a recent acceleration of research into perception and behavior under more naturalistic, multisensory, and immersive conditions. One area of research that has particularly benefited from the use of VR systems is multisensory integration, for example, the integration of visual and vestibular cues to give rise to a sense of self-motion. For this reason, an accessible method for the controlled physical rotation of an observer in a virtual environment represents a useful innovation. This paper presents a method for automating the rotation of an office swivel chair along with a method for integrating that motion into a VR experience. Using an example experiment, it is demonstrated that the physical motion, thus produced, is integrated with the visual experience of an observer in a way consistent with expectations; high integration when the motion is congruent with the visual stimulus and low integration when the motion is incongruent.
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