竞赛
采购
背景(考古学)
范围(计算机科学)
社会福利
经济盈余
经济
微观经济学
业务
产业组织
福利
计算机科学
营销
政治学
法学
程序设计语言
古生物学
生物
市场经济
出处
期刊:Econometrica
[Wiley]
日期:2021-01-01
卷期号:89 (5): 2189-2224
被引量:16
摘要
Firms and governments often use R&D contests to incentivize suppliers to develop and deliver innovative products. The optimal design of such contests depends on empirical primitives: the cost of research, the uncertainty in outcomes, and the surplus participants capture. Can R&D contests in real‐world settings be redesigned to increase social surplus? I ask this question in the context of the Department of Defense's Small Business Innovation Research program, a multistage R&D contest. I develop a structural model to estimate the primitives from data on R&D and procurement contracts. I find that the optimal design substantially increases social surplus, and simple design changes in isolation (e.g., inviting more contestants) can capture up to half these gains; however, these changes reduce the DOD's own welfare. These results suggest there is substantial scope for improving the design of real‐world contests but that a designer must balance competing objectives.
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