阿凡达
虚拟实境
对话
计算机科学
人机交互
空格(标点符号)
游戏娱乐
虚拟空间
虚拟现实
多样性(控制论)
多媒体
沟通
社会学
人工智能
艺术
视觉艺术
操作系统
作者
Ryoto Kato,Yusuke Kikuchi,Vibol Yem,Yasushi Ikei
标识
DOI:10.1007/978-3-031-06509-5_10
摘要
Much emphasis has been placed on the expansion of the metaverse space, which enables a large number of people to participate concurrently and conduct business or entertainment in their field of interest. A close connection between the metaverse and the real space is expected to significantly increase the availability of the two spaces; however, an effective method for this connection has not yet been presented. In this paper, we propose the XR (cross reality) Telexperience Portal as one method for connecting both remote real space and past space with the metaverse. Furthermore, when people communicate in the metaverse's 3D space, they require avatars to represent themselves, for which a variety of avatar designs are used. However, highly realistic avatars that hold the identity of the participant are not yet used. In this paper, we propose a method for generating natural facial expressions of a high-reality avatar to become a reliable conversation partner.
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