计算机科学
心理声学
渲染(计算机图形)
录音和复制
音频分析器
语音识别
数字音频
音频信号处理
感知
空间化
人工智能
音频信号
多媒体
语音编码
声学
物理
神经科学
生物
社会学
人类学
作者
Hüseyin Hacıhabiboğlu,Enzo De Sena,Zoran Cvetković,James D. Johnston,Julius O. Smith
出处
期刊:IEEE Signal Processing Magazine
[Institute of Electrical and Electronics Engineers]
日期:2017-05-01
卷期号:34 (3): 36-54
被引量:40
标识
DOI:10.1109/msp.2017.2666081
摘要
Developments in immersive audio technologies have been evolving in two directions: physically motivated systems and perceptually motivated systems. Physically motivated techniques aim to reproduce a physically accurate approximation of desired sound fields by employing a very high equipment load and sophisticated, computationally intensive algorithms. Perceptually motivated techniques, however, aim to render only the perceptually relevant aspects of the sound scene by means of modest computational and equipment load. This article presents an overview of perceptually motivated techniques, with a focus on multichannel audio recording and reproduction, audio source and reflection culling, and artificial reverberators.
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