增强现实
接见者模式
可穿戴计算机
背景(考古学)
计算机科学
可穿戴技术
独创性
人机交互
多媒体
旅游
混合现实
领域(数学分析)
万维网
社会学
生物
数学分析
嵌入式系统
古生物学
社会科学
定性研究
程序设计语言
法学
数学
政治学
作者
M. Claudia tom Dieck,Timothy Jung,Dai‐In Danny Han
出处
期刊:Journal of Hospitality and Tourism Technology
[Emerald Publishing Limited]
日期:2016-08-01
卷期号:7 (3): 230-253
被引量:170
标识
DOI:10.1108/jhtt-09-2015-0036
摘要
Purpose Recent advancements in wearable computing offer opportunities for art galleries to provide a unique experience. However, to ensure successful implementation of this new technology in the visitor industry, it is essential to understand user requirements from a visitor’s point of view. Therefore, the aim of this paper is to investigate visitors’ requirements for the development of a wearable smart glasses augmented reality (AR) application in the museum and art gallery context. Design/methodology/approach Interviews with 28 art gallery visitors were conducted and an affinity diagram technique was used to analyze the interviews. Findings The findings reveal that wearable AR is in its infancy and that technical and design issues have to be overcome for a full adoption. It reveals that content requirement, functional requirement, comfort, experience and resistance are important when developing and implementing the wearable AR application in the museum and art gallery contexts. Originality/value Mapping user requirements in the wearable smart glasses AR context using an affinity diagram is a new approach and therefore contributes to the creation of knowledge in the tourism domain. Practically, the area of wearable technologies and AR within the tourism and visitor industry context is still relatively unexplored, and the present paper provides a first foundation for the implementation of wearable smart glasses AR applications in the museum and art gallery context.
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