增强现实
班级(哲学)
人气
课程
集合(抽象数据类型)
计算机科学
领域(数学)
数学教育
多媒体
教育学
心理学
人机交互
人工智能
数学
社会心理学
纯数学
程序设计语言
出处
期刊:International Journal of Arts and Technology
[Inderscience Enterprises Ltd.]
日期:2022-01-01
卷期号:14 (2): 141-141
被引量:2
标识
DOI:10.1504/ijart.2022.125624
摘要
Augmented reality applications, which have gained popularity in recent years, help to benefit students in the field of education to actualise their potential. As technology changes on a daily basis, it becomes a necessity to ensure that art education keeps up-to-date against these challenges. This research aimed at using the 'Aurasma' program based on expressionism and impressionism is to be applied on art course curricula in K4-K5 grades of Northern Cyprus schools. Mixed methodology was used in the study. An interview form and mini-questionnaire set was applied. According to the results obtained from the research, it can be said that the use of 'mobile augmented reality' and 'Aurasma' application in the art class benefits the students. Aurasma application also shows students motivation increased in the classroom. They had fun while learning in the class, and the application provided a flexible learning environment and benefited for student studies.
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