In light of the pressing imperative for enhanced fire safety education within the Chinese context, this research delves into the intricacies of interface and interaction design for non-immersive Virtual Reality (VR) firefighting simulations anchored on computer platforms. Utilizing a bespoke VR prototype developed within the Unity environment, the study offers a systematic exploration of variables such as the spatial orientation of informational panels, luminance calibrations, and the dynamics of keyboard-mediated spray interactions. Empirical findings underscore a prevailing inclination among users towards luminous fire scenario visualizations, with a manifest predilection for the strategic alignment of task-centric panels to the left and ancillary hint panels to the right. Interactionally, a sustained keypress modality for simulating spraying actions emerged as the favored paradigm. While the concealment functionality of panels garnered predominantly affirmative reception, the hover-induced display modality was met with notable reservation. The derived insights proffer pivotal heuristics for the optimization of interface design in VR-centric fire safety pedagogical tools, encapsulating prospects for enriched user engagement and augmented instructional efficacy.