储备栅格
计算机科学
背景(考古学)
增强现实
认知负荷
认知
教育技术
网格
数学教育
学习环境
学习科学
体验式学习
心理学
多媒体
人机交互
数学
社会心理学
几何学
古生物学
生物
神经科学
作者
Po‐Han Wu,Gwo‐Jen Hwang,Mei-Ling Yang,Chih‐Hung Chen
标识
DOI:10.1080/10494820.2017.1294608
摘要
Augmented reality (AR) offers potential advantages for intensifying environmental context awareness and augmenting students' experiences in real-world environments by dynamically overlapping digital materials with a real-world environment. However, some challenges to AR learning environments have been described, such as participants' cognitive overload and the ways to provide assistance in constructing the presented learning materials. In this study, a mindtool-based AR learning system was developed, based on the repertory grid method and the contiguity principle of multimedia learning, for assisting students in constructing their knowledge in a natural science course. Furthermore, an experiment was carried out on an elementary school natural science course to compare the influences of this method with those of the conventional AR learning system on students' learning effectiveness. The experimental results show that the designated approach effectively promoted the students' learning achievements, and no significant difference existed between the mindtool-based AR learning system and the conventional AR learning system in terms of students' cognition load and satisfaction degree; moreover, both the experimental group and the control group perceived low cognition load during the learning activity and rated their own AR learning systems as being highly satisfactory.
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