计算机科学
感知
虚拟现实
计算机视觉
质量(理念)
人工智能
图像质量
计算机图形学(图像)
人机交互
多媒体
图像(数学)
心理学
哲学
认识论
神经科学
作者
Wen Wen,Mu Li,Yiru Yao,Xiangjie Sui,Yabin Zhang,Long Lan,Yuming Fang,Kede Ma
标识
DOI:10.1109/tcsvt.2024.3378352
摘要
Investigating how people perceive virtual reality (VR) videos in the wild ( i.e ., those captured by everyday users) is a crucial and challenging task in VR-related applications due to complex authentic distortionslocalizedinspaceandtime.Existingpanoramic video databases only consider synthetic distortions, assume fixed viewing conditions, and are limited in size. To overcome these shortcomings, we construct the VR Video Quality in the Wild (VRVQW) database, containing 502 user-generated videos with diverse content and distortion characteristics. Based on VRVQW, we conduct a formal psychophysical experiment to record the scanpaths and perceived quality scores from 139 participants under two different viewing conditions. We provide a thorough statistical analysis of the recordeddata, observing significantimpact of viewing conditions on both human scanpaths and perceived quality. Moreover, we develop an objective quality assessment model for VR videos based on pseudocylindrical representation and convolution. Results on the proposed VRVQW show that our method is superior to existing video quality assessment models.We have made the database and code available at https://github.com/ limuhit/VR-Video-Quality-in-the-Wild.
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