医学
重症监护室
辅助
康复
电子游戏
冲程(发动机)
神经疾病
治疗性接触
重症监护医学
疾病
物理医学与康复
物理疗法
替代医学
多媒体
机械工程
计算机科学
工程类
哲学
语言学
病理
作者
Mark A. Ziegler,Sowmya Kumble,Elizabeth Zink,Nozomi Tahara,Isha Vora,Robert D. Stevens,Mona N. Bahouth
出处
期刊:American Journal of Critical Care
[AACN Publishing]
日期:2025-01-01
卷期号:34 (1): 60-66
摘要
Therapeutic activity after stroke is a component of early recovery strategies. Interactive video games have been shown to be safe as an adjunct rehabilitation therapy in the medical intensive care setting, but patients with neurologic disease were often excluded from those protocols.
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