漫画
Android(操作系统)
读写能力
科学素养
计算机科学
数学教育
多媒体
考试(生物学)
心理学
教育学
科学教育
人工智能
生物
操作系统
古生物学
作者
Mardianti Listianingsih,Irnin Agustina Dwi Astuti,Dasmo Dasmo,Yoga Budi Bhakti
标识
DOI:10.30870/jppi.v7i1.8636
摘要
The students' scientific literacy nowadays is relatively low because the lack of media learning to improve scientific literacy. This research aimed to test the feasibility of developed Android-based comics on material style and motion to scientific literacy. This study used a research and development using ADDIE (analysis, design, development, implementation, evaluation) model. The subject of this research is students from grade VIII at one of the junior high school in Indonesia. The instruments of this research are validation sheets and student response sheets. The result of validation test in term of material expert acquired on average percentages of 93.26% and media experts at 97.08%. Moreover, the pretest of students' scientific literacy is 2.26, and the post-test of students' scientific literacy is 3.40, with the N-gain formula obtained a value of 0.72 with the category "High". Based on these results, it can be concluded that the developed Android-based comics as an alternative media are worthy to be used according to expert recommendation and students' responses. Android-based comics can be used to improve students' scientific literacy. The implications for future teaching appear to be that Android-based comics have clear value as an innovative tool.
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