计算机科学
云计算
服务器
分布式计算
纳什均衡
计算卸载
体验质量
移动边缘计算
潜在博弈
移动设备
博弈论
资源配置
任务(项目管理)
GSM演进的增强数据速率
边缘计算
计算机网络
数学优化
服务质量
操作系统
经济
微观经济学
管理
电信
数学
作者
Ying Chen,Jie Zhao,Yuan Wu,Jiwei Huang,Xuemin Shen
标识
DOI:10.1109/tmc.2022.3223119
摘要
Due to the limited computing resource and battery capability at the mobile devices, the computation-intensive tasks generated by mobile devices can be offloaded to edge servers or cloud for processing. In this paper, we study the multi-user task offloading problem in an end-edge-cloud system, in which all user devices compete for the limited communication and computing resources. Particularly, we first formulate the offloading problem with the goal of maximizing the Quality of Experience (QoE) of the users subject to resource constraints. Since each user focuses on maximizing its own QoE, we reformulate the problem as a Multi-User Task Offloading Game (MUTO-Game). We then identify an important property that for any device, both the communication interference and the degree of computing resource competition can be upper bounded. Based on the property, we further theoretically prove that there exists at least one Nash Equilibrium offloading strategy in the MUTO-Game. We propose the Game-based Decentralized Task Offloading (GDTO) approach to obtain the Nash Equilibrium offloading strategy. Finally, we analyze the upper bound for the convergence time and characterize the performance guarantee of the obtained offloading strategy for the worst case. A series of experimental results are presented, in comparison with both the centralized optimal approach and the approximate approaches.
科研通智能强力驱动
Strongly Powered by AbleSci AI