强化学习
计算机科学
人工智能
实施
一般化
人机交互
动作(物理)
自主代理人
深度学习
模拟
机器学习
软件工程
数学分析
物理
数学
量子力学
作者
Kivanc Guckiran,Bülent Bölat
出处
期刊:2019 Innovations in Intelligent Systems and Applications Conference (ASYU)
日期:2019-10-01
被引量:15
标识
DOI:10.1109/asyu48272.2019.8946332
摘要
Self-Driving Cars are, currently a hot topic throughout the globe thanks to the advancements in Deep Learning techniques on computer vision problems. Since driving simulations are fairly important before real life autonomous implementations, there are multiple driving-racing simulations for testing purposes. The Open Racing Car Simulation (TORCS) is a highly portable open source car racing -self-driving- simulation. While it can be used as a game in which human players compete with scripted agents, TORCS provides observation and action API to develop an artificial intelligence agent. This study explores near-optimal Deep Reinforcement Learning agents for TORCS environment using Soft Actor-Critic and Rainbow DQN algorithms, exploration and generalization techniques.
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