虚拟现实
人机交互
社会现实
计算机科学
社会学
美学
计算机图形学(图像)
心理学
艺术
社会科学
作者
Alberto Gallace,Matteo Girondini
标识
DOI:10.1016/j.cobeha.2021.11.006
摘要
• The social touch is a component of interpersonal relationship in social interactions. • Virtual reality and the incoming of new haptic devices allow social touch investigation. • Several studies have been used haptic device to exploring social touch. • The issue showing promising results of realistic experience in social touch research. • Future research could benefit from the innovative haptic technology. The sense of touch is a fundamental aspect of our everyday interactions, especially those that involve social relationships. Nothing now can (and hopefully will not have to) substitute for the beneficial effects of real skin-to-skin touch. However, there are conditions where simulated touch might, at least temporarily, be a resource for compensating the lack of real touch (e.g. under situations of social isolation) or to contribute to our knowledge of tactile perception and its effects on people. It is therefore not surprising that the study of touch within virtual reality (VR) applications is attracting growing interest among researchers. The visual aspects of VR, in terms of graphic design and interactions, are certainly well know, and progress in this field is running very fast. However, less knowledge is present in the field of simulated touch, especially under conditions of social interactions. Nevertheless, the possibility to provide the sense of touch to human users is central for the future progress and even acceptance of VR tools and simulated environments. This work aims to present an overview regarding the haptic technology available for the investigation of social touch in VR. This review is composed of two parts. In the first section we provide a brief introduction to the tactile technologies available, highlighting for each device its strengths and limitations. The second part presents a few examples of experimental studies in which these devices were used inside immersive VR experiences, to investigate the contribution of touch to social interactions. The discussion addresses the future development of realistic haptic technologies, as well the experimental hypotheses still to be tested in social psychology and neuroscience.
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