业务
供应链
供应链管理
营销
情感(语言学)
可持续发展
过程管理
产业组织
环境经济学
知识管理
经济
计算机科学
心理学
沟通
政治学
法学
作者
Abhishek Behl,Brinda Sampat,Jighyasu Gaur,Vijay Pereira,Benjamin Laker,Amit Shankar,Yangyan Shi,Mohammad Roohanifar
出处
期刊:Technovation
[Elsevier]
日期:2023-11-15
卷期号:129: 102915-102915
被引量:12
标识
DOI:10.1016/j.technovation.2023.102915
摘要
This study investigates gamification's role in promoting sustainable green supply chain management practices (GSCMP), examining what no study has before. The theoretical lens of self-determination and goal-setting enabled the design of a systematic questionnaire to gather data from companies in the retail industry. In total, 254 responses were obtained. The theoretical model was tested using Warp partial least square (PLS) 7.0. The findings suggest that gamification positively impacts GSCMP. Specifically, it helps increase goal commitment and green supply chain management, ultimately leading to improved sustainable supply chain performance. Additionally, gameful experience moderates the link between digital servitization and goal commitment. Furthermore, firm age does not affect sustainable performance, whereas, it is positively affected by firm size. The findings not only contribute to the literature on sustainable supply chain, servitization, gamification, digital technology adoption, and the above-mentioned theories, but also suggest that by using gamification to promote GSCMP, businesses can improve their overall sustainable performance.
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