已入深夜,您辛苦了!由于当前在线用户较少,发布求助请尽量完整的填写文献信息,科研通机器人24小时在线,伴您度过漫漫科研夜!祝你早点完成任务,早点休息,好梦!

A systematic literature review of game-based learning in Artificial Intelligence education

数学教育 课程 实证研究 计算机科学 基于游戏的学习 博弈机制 教育游戏 心理学 人工智能 教育学 数学 统计
作者
Zehui Zhan,Yao Tong,Xixin Lan,Baichang Zhong
出处
期刊:Interactive Learning Environments [Informa]
卷期号:: 1-22 被引量:25
标识
DOI:10.1080/10494820.2022.2115077
摘要

In recent years, Game-Based Learning (GBL) has been widely adopted in various educational settings. This paper aims to review empirical studies that adopt GBL in the field of AI education and explore its future research perspectives. After a systematic keyword search in the online database and a snowballing approach, a total of 125 empirical papers with 133 studies were targeted as samples. Results indicated that the games in AI education are mainly fell into five categories: Puzzle games are the most used in the curriculum (27.07%), followed by Reasoning strategy games (23.31%), Robot games (18.05%), Role-playing games (9.02%) and Simulation games (6.77%). Among them, 22.39% of games were with real characters, 11.94% were with virtual characters and 64.18% were with no characters. Besides, games were used in three main forms in AI education: games as teaching tools (78.95%), games as student works (12.03%), and games as a competing mechanism (9.02%). Researchers mainly paid attention to the effect of GBL on students’ Opinions and Attitude (52.96%) and Learning achievement (24.04%), while the other three categories such as Skills and ability, Interaction, and Cognition were not extensively measured. The cross-sectional analysis, research gaps, and potential directions for future research were also discussed.
最长约 10秒,即可获得该文献文件

科研通智能强力驱动
Strongly Powered by AbleSci AI
更新
大幅提高文件上传限制,最高150M (2024-4-1)

科研通是完全免费的文献互助平台,具备全网最快的应助速度,最高的求助完成率。 对每一个文献求助,科研通都将尽心尽力,给求助人一个满意的交代。
实时播报
852应助拼搏的似狮采纳,获得10
1秒前
菜鸟一枚完成签到,获得积分10
1秒前
nater4ver发布了新的文献求助10
1秒前
xiaomeng完成签到 ,获得积分10
2秒前
3秒前
vinh发布了新的文献求助10
5秒前
落后的觅松完成签到,获得积分10
6秒前
6秒前
YHQ完成签到,获得积分10
8秒前
呼叫外星人完成签到,获得积分10
8秒前
小二郎应助合适善若采纳,获得20
9秒前
零慧发布了新的文献求助10
11秒前
16秒前
无心的寄灵完成签到,获得积分10
17秒前
timemaster666完成签到,获得积分10
18秒前
18秒前
DeaR完成签到 ,获得积分10
19秒前
19秒前
ginseng发布了新的文献求助10
21秒前
隐形曼青应助冰块采纳,获得10
23秒前
24秒前
一屋鱼发布了新的文献求助10
24秒前
Limpidly应助TS采纳,获得10
25秒前
郝好完成签到 ,获得积分10
27秒前
30秒前
Czt完成签到,获得积分10
33秒前
35秒前
36秒前
mmmm应助zr92采纳,获得100
38秒前
fufu发布了新的文献求助10
40秒前
冰块发布了新的文献求助10
42秒前
42秒前
一屋鱼完成签到,获得积分10
44秒前
坚强幼晴发布了新的文献求助10
46秒前
48秒前
50秒前
52秒前
思源应助坚强幼晴采纳,获得10
52秒前
大模型应助刘晓倩采纳,获得10
52秒前
55秒前
高分求助中
Evolution 10000
ISSN 2159-8274 EISSN 2159-8290 1000
Becoming: An Introduction to Jung's Concept of Individuation 600
Ore genesis in the Zambian Copperbelt with particular reference to the northern sector of the Chambishi basin 500
A new species of Coccus (Homoptera: Coccoidea) from Malawi 500
A new species of Velataspis (Hemiptera Coccoidea Diaspididae) from tea in Assam 500
PraxisRatgeber: Mantiden: Faszinierende Lauerjäger 500
热门求助领域 (近24小时)
化学 医学 生物 材料科学 工程类 有机化学 生物化学 物理 内科学 纳米技术 计算机科学 化学工程 复合材料 基因 遗传学 催化作用 物理化学 免疫学 量子力学 细胞生物学
热门帖子
关注 科研通微信公众号,转发送积分 3161905
求助须知:如何正确求助?哪些是违规求助? 2813139
关于积分的说明 7898729
捐赠科研通 2472140
什么是DOI,文献DOI怎么找? 1316366
科研通“疑难数据库(出版商)”最低求助积分说明 631278
版权声明 602129