渐晕
虚拟现实
心理学
情感(语言学)
计算机科学
认知心理学
多媒体
应用心理学
社会心理学
人机交互
沟通
作者
Anand Prema Aschwin Van Zelderen,Theodore Charles Masters-Waage,Nicky Dries,Jochen I. Menges,Diana R. Sanchez
标识
DOI:10.1177/10944281241246770
摘要
Due to recent technological developments, vignette studies that have traditionally been done in text or video formats can now be done in immersive formats using virtual reality—but are such virtual reality video vignettes superior to traditional vignettes? To address this question, we examine participants’ experiences within a fictitious organization by comparing their responses to a relevant and particularly sensitive organizational phenomenon presented either through written text, a video recording, or a virtual reality experience. The results indicate that participants prefer more immersive methods, and that these increase their attention to critical study details. Moreover, this augments the effect sizes of several measured employee reactions—particularly those with high emotional content—suggesting that virtual reality technology offers a promising avenue for developing ecologically valid vignette studies to measure employee affect. To facilitate and expediate the use of virtual reality video vignettes in organizational research, we provide organizational scholars with a step-by-step instructional guide to develop immersive vignette studies.
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