计算机科学
计算机视觉
人工智能
鬼影成像
噪音(视频)
像素
职位(财务)
图像质量
光度立体
立体成像
流离失所(心理学)
迭代重建
底纹
光学
计算复杂性理论
积分成像
三维重建
特征(语言学)
图像(数学)
计算机图形学(图像)
物理
算法
经济
哲学
财务
心理治疗师
语言学
心理学
作者
Lei Zhang,Zhifang Lin,Ruiqing He,Yan Qian,Qian Chen,Wenwen Zhang
出处
期刊:Optics Express
[The Optical Society]
日期:2019-01-25
卷期号:27 (3): 2344-2344
被引量:10
摘要
Computational ghost imaging (CGI) can build a three-dimensional (3D) image using the reconstructed shading images. However, it could be easily affected by the noise accumulated in the 3D reconstruction. More importantly, the selection of initial growing position will also affect the quality of the formed 3D image significantly. In this paper, we apply the technique of sub-pixel displacement to achieve smooth shading images in noisy environments and propose a method for selecting the optimal initial growing position to preserve the stereo feature of the object. We demonstrate that the surfaces of the reconstructed 3D images are more accurate using our proposed method as compared to the ones achieved by previously used methods. Our research would promote the development of 3D imaging using CGI in noisy environments.
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