A Game-Based Approach to Teaching Social Problem-Solving Skills
计算机科学
数学教育
心理学
作者
Rebecca P. Ang,Jean Lee Tan,Dion Hoe-Lian Goh,Vivien S. Huan,Yoon Phaik Ooi,Jillian S. T. Boon,Daniel Fung
出处
期刊:Advances in game-based learning book series日期:2017-01-01被引量:3
标识
DOI:10.4018/978-1-5225-0513-6.ch008
摘要
This chapter describes a game-based approach to teaching social problem solving skills. This chapter presents the background, literature review, development and evaluation of a social problem-solving game, Socialdrome, for use with primary school going children in Singapore. The game sought to intentionally teach children to identify and manage feelings, exercise self-control, solve social problems and negotiate conflict situations. This chapter has two objectives. First, we describe the design of Socialdrome, which is in alignment with instructional design and game design principles. In Study 1, we reported a formative evaluation of the game. This led to further refinements of the game. Second, we presented Study 2, an investigation of the learning outcomes and user acceptance arising from using Socialdrome. Here, a summative evaluation of the game in a formal classroom setting was reported. We concluded with directions for future work.