互动性
立体视
虚拟现实
计算机科学
人机交互
领域
多媒体
2019年冠状病毒病(COVID-19)
人工智能
传染病(医学专业)
地理
医学
疾病
考古
病理
作者
Ludovic Autin,Adam Gardner,Arthur J. Olson
标识
DOI:10.1016/j.tibs.2023.07.001
摘要
Understanding structures and interactions of biomolecules benefits from the use of interactive 3D graphics, which are greatly facilitated by stereoscopy and intuitive user interfaces. The recent coronavirus disease 2019 (COVID-19) pandemic has brought remote learning to the fore and has exposed its limitations, especially regarding 3D structure-based topics. The ever-expanding computer gaming industry has brought virtual reality (VR) and remote multiplayer technology into the consumer realm, creating the currently most affordable stereoscopic viewing platform with immersive presence and natural 3D interactivity.
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