游戏艺术设计
游戏开发者
电子游戏开发
游戏设计
社会学
政治
电子游戏设计
游戏设计文档
导播室
元游戏
游戏研究
生产(经济)
媒体研究
计算机科学
多媒体
政治学
非合作博弈
同时博弈
博弈论
经济
电信
宏观经济学
微观经济学
法学
标识
DOI:10.1177/15554120211005242
摘要
By analyzing and contextualizing different aspects of the Finnish game development scene, this article provides concrete examples of why we need cultural studies of game development and how game development cultures can be studied. The article follows a three-layer approach, first exploring some of the historical and political developments that have shaped forms of local game production. Second, a focus is placed on working cultures within the industry and attitudes toward crunch time, work–life balance, and workplace regulation. Third, everyday strategies of organizing creative work are analyzed to better understand game studio cultures. The lessons from this empirical study directly contribute to the larger scholarly discussions around game production and creative labor.
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