可视化
叙述的
计算机科学
功能可见性
集合(抽象数据类型)
超声
电影摄影
人机交互
信息可视化
数据可视化
多媒体
数据科学
视觉艺术
艺术
人工智能
文学类
程序设计语言
作者
Matthew Conlen,Jeffrey Heer,Hillary Mushkin,Scott Davidoff
出处
期刊:Cornell University - arXiv
日期:2023-01-01
被引量:1
标识
DOI:10.48550/arxiv.2301.03109
摘要
The many genres of narrative visualization (e.g. data comics, data videos) each offer a unique set of affordances and constraints. To better understand a genre that we call cinematic visualizations-3D visualizations that make highly deliberate use of a camera to convey a narrative-we gathered 50 examples and analyzed their traditional cinematic aspects to identify the benefits and limitations of the form. While the cinematic visualization approach can violate traditional rules of visualization, we find that through careful control of the camera, cinematic visualizations enable immersion in data-driven, anthropocentric environments, and can naturally incorporate in-situ narrators, concrete scales, and visual analogies. Our analysis guides our design of a series of cinematic visualizations, created for NASA's Earth Science Communications team. We present one as a case study to convey design guidelines covering cinematography, lighting, set design, and sound, and discuss challenges in creating cinematic visualizations.
科研通智能强力驱动
Strongly Powered by AbleSci AI