移情
心理学
概念化
认知
亲社会行为
认知心理学
讲故事
构造(python库)
社会心理学
叙述的
计算机科学
语言学
哲学
人工智能
神经科学
程序设计语言
作者
James J. Cummings,Mina Tsay‐Vogel,Tiernan J. Cahill,Li Zhang
标识
DOI:10.1177/1461444820986816
摘要
Popular claims of virtual reality systems serving as ‘empathy machines’ often fail to consider (a) the cognitive mechanisms driving the effects of technological immersion on empathy and (b) the conceptualization of empathy as a multidimensional construct. More, recent research has yielded mixed empirical support. This study investigates how dimensions of psychological presence—perceived self-location, sense of copresence, and judgments of social realism—mediate the effect of immersion on cognitive, affective, and associative empathy. Findings indicate that experiencing a news story via 360° video on a head-mounted display led to stronger self-location and copresence than engaging with the same video via desktop or reading a text version. While only copresence increased cognitive empathy, both self-location and copresence facilitated affective empathy. Whereas self-location and copresence enhanced associative empathy, social realism decreased it. These results highlight the value of a multidimensional conceptualization of empathy in investigating the prosocial potential of immersive media.
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