期刊:IEEE Transactions on Systems, Man, and Cybernetics [Institute of Electrical and Electronics Engineers] 日期:1978-01-01卷期号:8 (6): 460-473被引量:1986
标识
DOI:10.1109/tsmc.1978.4309999
摘要
Textural features corresponding to human visual perception are very useful for optimum feature selection and texture analyzer design. We approximated in computational form six basic textural features, namely, coarseness, contrast, directionality, line-likeness, regularity, and roughness. In comparison with psychological measurements for human subjects, the computational measures gave good correspondences in rank correlation of 16 typical texture patterns. Similarity measurements using these features were attempted. The discrepancies between human vision and computerized techniques that we encountered in this study indicate fundamental problems in digital analysis of textures. Some of them could be overcome by analyzing their causes and using more sophisticated techniques.